using System.Collections.Generic;
namespace GFGGame
{
public class StudioData
{
///
/// 副本Id
///
public int ChapterId;
///
/// 查阅建档一章总分
///
public int ChapterScore;
///
/// 宝箱奖励状态,索引按照配置列表顺序索引,值由ConstBonusStatus定义(只有查阅建档才有值)
///
public List RewardsStatus = new List();
}
}