using System.Collections.Generic; namespace GFGGame { public class ActivityDataManager : SingletonBase { /**********************************************************每日登录*************************************************/ private int _sevenDayLoginLoginId = 1; /// /// 七日登录 当日奖励id /// /// public int sevenDayLoginLoginId { get { return _sevenDayLoginLoginId; } set { _sevenDayLoginLoginId = value; } } private int _sevenDayLoginBonusStatus = 0; /// /// 七日登录 当前奖励状态 /// /// public int sevenDayLoginBonusStatus { get { return _sevenDayLoginBonusStatus; } set { _sevenDayLoginBonusStatus = value; } } /******************************************************************************************************************/ private int _firstChargeBonusStatus = 0; /// /// 首冲奖励 当前奖励状态,ConstBonusStatus 0不可领,1可领,2已领 /// /// public int firstChargeBonusStatus { get { return _firstChargeBonusStatus; } set { _firstChargeBonusStatus = value; } } } }