using ET; namespace GFGGame { public class ActivityDay7SProxy { public static async ETTask ReqGetActivityDay7Reward(Activity7DaysCfg cfg) { //C2S_GetDay7Reward var response = await MessageHelper.SendToServer(new C2S_GetDay7Reward { Id = cfg.id }); if (!(response is { Error: ErrorCode.ERR_Success })) return false; EventAgent.DispatchEvent(ConstMessage.RED_CHANGE); //奖励弹窗 BonusController.TryShowBonusList(cfg.bonusArr); return true; } } }