using FairyGUI; using UI.BlindBox; using System.Collections; using System.Collections.Generic; using ET; namespace GFGGame { public class BlindBoxBuyTIpView : BaseWindow { private UI_BlindBoxBuyTipsUI _ui; public override void Dispose() { if (_ui != null) { _ui.Dispose(); _ui = null; } base.Dispose(); } protected override void OnInit() { base.OnInit(); packageName = UI_BlindBoxBuyTipsUI.PACKAGE_NAME; _ui = UI_BlindBoxBuyTipsUI.Create(); this.viewCom = _ui.target; modal = true; this.viewCom.Center(); viewAnimationType = EnumViewAnimationType.ZOOM_CENTER; _ui.m_cancelBtn.onClick.Add(OnClickCancelBtn); _ui.m_sureBtn.onClick.Add(OnClickSureBtn); } protected override void OnShown() { base.OnShown(); string desc = (string)this.viewData; _ui.m_desc.text = desc; _ui.m_checkBtn.selected = false; } private void OnClickCancelBtn() { this.Hide(); } private void OnClickSureBtn() { this.Hide(); if (ActivityDataManager.Instance.BlindBoxType == ActivityDataManager.Instance.typeOne.type) { EventAgent.DispatchEvent(ConstMessage.BlindBox_BuyOne); } else if (ActivityDataManager.Instance.BlindBoxType == ActivityDataManager.Instance.typeAll.type) { EventAgent.DispatchEvent(ConstMessage.BlindBox_BuyAll); } } protected override void OnHide() { if (ActivityDataManager.Instance.BlindBoxType == ActivityDataManager.Instance.typeOne.type) { ActivityDataManager.Instance.typeOne.check = _ui.m_checkBtn.selected; } else if (ActivityDataManager.Instance.BlindBoxType == ActivityDataManager.Instance.typeAll.type) { ActivityDataManager.Instance.typeAll.check = _ui.m_checkBtn.selected; } base.OnHide(); } } }