using System.Collections; using UnityEngine; using FairyGUI; namespace GFGGame { public class ViewAnimationFactory { public static void ZoomInCenter(GComponent gComponent, GTweenCallback callback = null) { gComponent.SetScale(0.1f, 0.1f); gComponent.SetPivot(0.5f, 0.5f); gComponent.TweenScale(new Vector2(1, 1), 0.2f).OnComplete(callback); } public static void ZoomOutCenter(GComponent gComponent, GTweenCallback callback) { gComponent.TweenScale(new Vector2(0.1f, 0.1f), 0.2f).OnComplete(callback); } } }