using TapTap.Bootstrap; using TapTap.Common; namespace GFGGame { public class PlatformTapManager { public static void InitSDK() { var config = new TapConfig.Builder() .ClientID("K7bDyPGYlVx2AAtk6q") .ClientToken("fjwWBtibB4Dj3UjyRQxK2tZ3f8fGNgg14tcRW38D") .ServerURL("https://k7bdypgy.cloud.tds1.tapapis.cn") .RegionType(RegionType.CN) .ConfigBuilder(); TapBootstrap.Init(config); } } }