using System.Collections.Generic; namespace GFGGame { public class StudioData { /// /// 副本Id /// public int ChapterId; /// /// 查阅建档一章总分 /// public int ChapterScore; /// /// 宝箱奖励状态,索引按照配置列表顺序索引,值由ConstBonusStatus定义(只有查阅建档才有值) /// public List RewardsStatus = new List(); } }