/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ using UnityEngine; namespace Live2D.Cubism.Core { /// /// Extends s. /// public static class GameObjectExtensionMethods { /// /// Finds a relative to a . /// /// . /// Condition for including parents in search. /// The relative if found; otherwise. public static CubismModel FindCubismModel(this GameObject self, bool includeParents = false) { // Validate arguments. if (self == null) { return null; } return self.transform.FindCubismModel(includeParents); } } }