/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
namespace Live2D.Cubism.Rendering
{
///
/// render sort modes.
///
public enum CubismSortingMode
{
///
/// Painter's algorithm sorting that works well with other Unity elements. Offsets by depth.
///
BackToFrontZ,
///
/// Offset by depth from front to back.
///
FrontToBackZ,
///
/// Offsets by Unity's sorting order from back to front.
///
BackToFrontOrder,
///
/// Offsets by Unity's sorting order from front to back.
///
FrontToBackOrder
}
}