/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ namespace Live2D.Cubism.Rendering { /// /// render sort modes. /// public enum CubismSortingMode { /// /// Painter's algorithm sorting that works well with other Unity elements. Offsets by depth. /// BackToFrontZ, /// /// Offset by depth from front to back. /// FrontToBackZ, /// /// Offsets by Unity's sorting order from back to front. /// BackToFrontOrder, /// /// Offsets by Unity's sorting order from front to back. /// FrontToBackOrder } }