/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ using Live2D.Cubism.Core; namespace Live2D.Cubism.Rendering { /// /// Allows listening to draw order changes. /// public interface ICubismDrawOrderHandler { /// /// Called when a draw order did change. /// /// The . /// The that draw order did change. /// New draw order. void OnDrawOrderDidChange(CubismRenderController controller, CubismDrawable drawable, int newDrawOrder); } }