using System; using System.Collections; using System.Collections.Generic; namespace YooAsset { internal class EditorSimulateModeImpl : IPlayModeServices, IBundleServices { private PackageManifest _activeManifest; /// /// 异步初始化 /// public InitializationOperation InitializeAsync(string simulateManifestFilePath) { var operation = new EditorSimulateModeInitializationOperation(this, simulateManifestFilePath); OperationSystem.StartOperation(operation); return operation; } #region IPlayModeServices接口 public PackageManifest ActiveManifest { set { _activeManifest = value; } get { return _activeManifest; } } public void FlushManifestVersionFile() { } UpdatePackageVersionOperation IPlayModeServices.UpdatePackageVersionAsync(bool appendTimeTicks, int timeout) { var operation = new EditorPlayModeUpdatePackageVersionOperation(); OperationSystem.StartOperation(operation); return operation; } UpdatePackageManifestOperation IPlayModeServices.UpdatePackageManifestAsync(string packageVersion, bool autoSaveVersion, int timeout) { var operation = new EditorPlayModeUpdatePackageManifestOperation(); OperationSystem.StartOperation(operation); return operation; } PreDownloadContentOperation IPlayModeServices.PreDownloadContentAsync(string packageVersion, int timeout) { var operation = new EditorPlayModePreDownloadContentOperation(); OperationSystem.StartOperation(operation); return operation; } ResourceDownloaderOperation IPlayModeServices.CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout) { return ResourceDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout); } ResourceDownloaderOperation IPlayModeServices.CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout) { return ResourceDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout); } ResourceDownloaderOperation IPlayModeServices.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout) { return ResourceDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout); } ResourceUnpackerOperation IPlayModeServices.CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout) { return ResourceUnpackerOperation.CreateEmptyUnpacker(upackingMaxNumber, failedTryAgain, timeout); } ResourceUnpackerOperation IPlayModeServices.CreateResourceUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain, int timeout) { return ResourceUnpackerOperation.CreateEmptyUnpacker(upackingMaxNumber, failedTryAgain, timeout); } #endregion #region IBundleServices接口 private BundleInfo CreateBundleInfo(PackageBundle packageBundle, AssetInfo assetInfo) { if (packageBundle == null) throw new Exception("Should never get here !"); BundleInfo bundleInfo = new BundleInfo(packageBundle, BundleInfo.ELoadMode.LoadFromEditor); bundleInfo.IncludeAssets = _activeManifest.GetBundleIncludeAssets(assetInfo.AssetPath); return bundleInfo; } BundleInfo IBundleServices.GetBundleInfo(AssetInfo assetInfo) { if (assetInfo.IsInvalid) throw new Exception("Should never get here !"); // 注意:如果清单里未找到资源包会抛出异常! var packageBundle = _activeManifest.GetMainPackageBundle(assetInfo.AssetPath); return CreateBundleInfo(packageBundle, assetInfo); } BundleInfo[] IBundleServices.GetAllDependBundleInfos(AssetInfo assetInfo) { if (assetInfo.IsInvalid) throw new Exception("Should never get here !"); // 注意:如果清单里未找到资源包会抛出异常! var depends = _activeManifest.GetAllDependencies(assetInfo.AssetPath); List result = new List(depends.Length); foreach (var packageBundle in depends) { BundleInfo bundleInfo = CreateBundleInfo(packageBundle, assetInfo); result.Add(bundleInfo); } return result.ToArray(); } string IBundleServices.GetBundleName(int bundleID) { return _activeManifest.GetBundleName(bundleID); } bool IBundleServices.IsServicesValid() { return _activeManifest != null; } #endregion } }