using System;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
internal class EditorSimulateModeImpl : IPlayModeServices, IBundleServices
{
private PackageManifest _activeManifest;
///
/// 异步初始化
///
public InitializationOperation InitializeAsync(string simulateManifestFilePath)
{
var operation = new EditorSimulateModeInitializationOperation(this, simulateManifestFilePath);
OperationSystem.StartOperation(operation);
return operation;
}
#region IPlayModeServices接口
public PackageManifest ActiveManifest
{
set
{
_activeManifest = value;
}
get
{
return _activeManifest;
}
}
public void FlushManifestVersionFile()
{
}
UpdatePackageVersionOperation IPlayModeServices.UpdatePackageVersionAsync(bool appendTimeTicks, int timeout)
{
var operation = new EditorPlayModeUpdatePackageVersionOperation();
OperationSystem.StartOperation(operation);
return operation;
}
UpdatePackageManifestOperation IPlayModeServices.UpdatePackageManifestAsync(string packageVersion, bool autoSaveVersion, int timeout)
{
var operation = new EditorPlayModeUpdatePackageManifestOperation();
OperationSystem.StartOperation(operation);
return operation;
}
PreDownloadContentOperation IPlayModeServices.PreDownloadContentAsync(string packageVersion, int timeout)
{
var operation = new EditorPlayModePreDownloadContentOperation();
OperationSystem.StartOperation(operation);
return operation;
}
ResourceDownloaderOperation IPlayModeServices.CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout)
{
return ResourceDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
ResourceDownloaderOperation IPlayModeServices.CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout)
{
return ResourceDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
ResourceDownloaderOperation IPlayModeServices.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout)
{
return ResourceDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
ResourceUnpackerOperation IPlayModeServices.CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout)
{
return ResourceUnpackerOperation.CreateEmptyUnpacker(upackingMaxNumber, failedTryAgain, timeout);
}
ResourceUnpackerOperation IPlayModeServices.CreateResourceUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain, int timeout)
{
return ResourceUnpackerOperation.CreateEmptyUnpacker(upackingMaxNumber, failedTryAgain, timeout);
}
#endregion
#region IBundleServices接口
private BundleInfo CreateBundleInfo(PackageBundle packageBundle, AssetInfo assetInfo)
{
if (packageBundle == null)
throw new Exception("Should never get here !");
BundleInfo bundleInfo = new BundleInfo(packageBundle, BundleInfo.ELoadMode.LoadFromEditor);
bundleInfo.IncludeAssets = _activeManifest.GetBundleIncludeAssets(assetInfo.AssetPath);
return bundleInfo;
}
BundleInfo IBundleServices.GetBundleInfo(AssetInfo assetInfo)
{
if (assetInfo.IsInvalid)
throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常!
var packageBundle = _activeManifest.GetMainPackageBundle(assetInfo.AssetPath);
return CreateBundleInfo(packageBundle, assetInfo);
}
BundleInfo[] IBundleServices.GetAllDependBundleInfos(AssetInfo assetInfo)
{
if (assetInfo.IsInvalid)
throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常!
var depends = _activeManifest.GetAllDependencies(assetInfo.AssetPath);
List result = new List(depends.Length);
foreach (var packageBundle in depends)
{
BundleInfo bundleInfo = CreateBundleInfo(packageBundle, assetInfo);
result.Add(bundleInfo);
}
return result.ToArray();
}
string IBundleServices.GetBundleName(int bundleID)
{
return _activeManifest.GetBundleName(bundleID);
}
bool IBundleServices.IsServicesValid()
{
return _activeManifest != null;
}
#endregion
}
}