namespace GFGGame { public class ConstMessage { public const string DRESS_UP_SCORE_CHANGED = "DRESS_UP_SCORE_CHANGED"; public const string ROLE_GOLD_CHANGED = "ROLE_GOLD_CHANGED"; public const string ITEM_CHANGED = "ITEM_CHANGED"; public const string ITEM_ATTRIBUTE_CHANGED = "ITEM_ATTRIBUTE_CHANGED"; public const string SUIT_BOX_STATUS_CHANGED = "SUIT_BOX_STATUS_CHANGED"; public const string CJ_FINISH = "CJ_FINISH"; public const string MAIL_REFRESH = "MAIL_REFRESH"; public const string MAIL_CHANGE = "MAIL_CHANGE"; public const string DRESS_FILTER = "DRESS_FILTER"; public const string DRESS_SEARCH = "DRESS_SEARCH"; public const string CARD_CHOOSE = "CARD_CHOOSE"; public const string CARD_SKILL = "CARD_SKILL"; public const string CARD_REFRESH = "CARD_REFRESH"; public const string PLAT_CARDFOSTER_T1 = "PLAT_CARDFOSTER_T0"; public const string CLOSE_PHOTOGRAPHVIEW = "CLOSE_PHOTOGRAPHVIEW"; public const string CARD_UP_SKILL = "CARD_UP_SKILL"; public const string NUMERIC_CHANGE = "NUMERIC_CHANGE"; public const string GET_SUIT_INFOS = "GET_SUIT_INFOS"; public const string MAINTAIN_SUIT = "MAINTAIN_SUIT"; public const string GET_MAINTAIN_SUIT_BONUS = "GET_MAINTAIN_SUIT_BONUS"; public const string MAKE_NEW_SUIT = "MAKE_NEW_SUIT"; //剧情战斗快速完成,展示奖励 public const string STORY_FIGHT_QUICKLY_SUCCESS = "STORY_FIGHT_QUICKLY_SUCCESS"; public const string GET_STUDIO_INFO = "GET_STUDIO_INFO"; public const string BUY_STUDIO_PLAY_TIMES = "BUY_STUDIO_PLAY_TIMES"; public const string NOTICE_STUDIO_PLAY_TIMES = "NOTICE_STUDIO_PLAY_TIMES"; public const string NOTICE_MAINSTORY_BOXBONUS_STATE = "NOTICE_MAINSTORY_BOXBONUS_STATE"; public const string SHOP_BUY = "SHOP_BUY"; public const string LUCKY_BOX = "LUCKY_BOX"; public const string BUY_RECHARGE_SUCCESS = "BUY_RECHARGE_SUCCESS";//充值成功 public const string BUY_GIFT_SUCCESS = "BUY_GIFT_SUCCESS";//购买礼包成功 public const string BUY_EXCHANGE_SUCCESS = "BUY_EXCHANGE_SUCCESS";//商城兑换成功 public const string SERVER_CHANGE = "SERVER_CHANGE";//更换区服 public const string FIELD_RESULT = "FIELD_RESULT";//田野结算 public const string FIELD_TASK = "FIELD_TASK";//田野任务 public const string NOTICE_SYSTOM_ADD = "NOTICE_SYSTOM_ADD";//新增公告 public const string NOTICE_SYSTOM_REMOVE = "NOTICE_SYSTOM_REMOVE";//删除公告 } }