/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; namespace UI.TimeTracing { public partial class UI_TimeTracingLevelUI { public GComponent target; public GLoader m_bg; public GButton m_btnBack; public GLoader m_rankBtn; public GLoader m_headFrame; public GLoader m_headIcon; public GTextField m_playerName; public UI_TimeTracingLevelItem m_level1; public UI_TimeTracingLevelItem m_level2; public UI_TimeTracingLevelItem m_level3; public UI_TimeTracingLevelItem m_level4; public UI_TimeTracingLevelItem m_level5; public GLoader m_suitBg; public GTextField m_suitNum; public GLoader m_suitIcon; public GGroup m_targetSuit; public GProgressBar m_proBar; public GTextField m_countNum; public GLoader m_countDesc; public UI_proBarItem m_barItem0; public UI_proBarItem m_barItem1; public UI_proBarItem m_barItem2; public UI_proBarItem m_barItem3; public UI_proBarItem m_barItem4; public GComponent m_moneyList; public const string URL = "ui://gayfh946l815g"; public const string PACKAGE_NAME = "TimeTracing"; public const string RES_NAME = "TimeTracingLevelUI"; private static UI_TimeTracingLevelUI _proxy; public static UI_TimeTracingLevelUI Create(GObject gObject = null) { var ui = new UI_TimeTracingLevelUI(); if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static UI_TimeTracingLevelUI Proxy(GObject gObject = null) { if(_proxy == null) { _proxy = new UI_TimeTracingLevelUI(); } var ui = _proxy; if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static void ProxyEnd() { if (_proxy != null) { _proxy.Dispose(); } } public static void ClearProxy() { ProxyEnd(); _proxy = null; } private void Init(GComponent comp) { m_bg = (GLoader)comp.GetChild("bg"); m_btnBack = (GButton)comp.GetChild("btnBack"); m_rankBtn = (GLoader)comp.GetChild("rankBtn"); m_headFrame = (GLoader)comp.GetChild("headFrame"); m_headIcon = (GLoader)comp.GetChild("headIcon"); m_playerName = (GTextField)comp.GetChild("playerName"); m_level1 = (UI_TimeTracingLevelItem)UI_TimeTracingLevelItem.Create(comp.GetChild("level1")); m_level2 = (UI_TimeTracingLevelItem)UI_TimeTracingLevelItem.Create(comp.GetChild("level2")); m_level3 = (UI_TimeTracingLevelItem)UI_TimeTracingLevelItem.Create(comp.GetChild("level3")); m_level4 = (UI_TimeTracingLevelItem)UI_TimeTracingLevelItem.Create(comp.GetChild("level4")); m_level5 = (UI_TimeTracingLevelItem)UI_TimeTracingLevelItem.Create(comp.GetChild("level5")); m_suitBg = (GLoader)comp.GetChild("suitBg"); m_suitNum = (GTextField)comp.GetChild("suitNum"); m_suitIcon = (GLoader)comp.GetChild("suitIcon"); m_targetSuit = (GGroup)comp.GetChild("targetSuit"); m_proBar = (GProgressBar)comp.GetChild("proBar"); m_countNum = (GTextField)comp.GetChild("countNum"); m_countDesc = (GLoader)comp.GetChild("countDesc"); m_barItem0 = (UI_proBarItem)UI_proBarItem.Create(comp.GetChild("barItem0")); m_barItem1 = (UI_proBarItem)UI_proBarItem.Create(comp.GetChild("barItem1")); m_barItem2 = (UI_proBarItem)UI_proBarItem.Create(comp.GetChild("barItem2")); m_barItem3 = (UI_proBarItem)UI_proBarItem.Create(comp.GetChild("barItem3")); m_barItem4 = (UI_proBarItem)UI_proBarItem.Create(comp.GetChild("barItem4")); m_moneyList = (GComponent)comp.GetChild("moneyList"); } public void Dispose(bool disposeTarget = false) { m_bg = null; m_btnBack = null; m_rankBtn = null; m_headFrame = null; m_headIcon = null; m_playerName = null; m_level1.Dispose(); m_level1 = null; m_level2.Dispose(); m_level2 = null; m_level3.Dispose(); m_level3 = null; m_level4.Dispose(); m_level4 = null; m_level5.Dispose(); m_level5 = null; m_suitBg = null; m_suitNum = null; m_suitIcon = null; m_targetSuit = null; m_proBar = null; m_countNum = null; m_countDesc = null; m_barItem0.Dispose(); m_barItem0 = null; m_barItem1.Dispose(); m_barItem1 = null; m_barItem2.Dispose(); m_barItem2 = null; m_barItem3.Dispose(); m_barItem3 = null; m_barItem4.Dispose(); m_barItem4 = null; m_moneyList = null; if(disposeTarget && target != null) { target.RemoveFromParent(); target.Dispose(); } target = null; } } }