/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using UnityEngine;
namespace Live2D.Cubism.Core
{
///
/// Extends s.
///
public static class GameObjectExtensionMethods
{
///
/// Finds a relative to a .
///
/// .
/// Condition for including parents in search.
/// The relative if found; otherwise.
public static CubismModel FindCubismModel(this GameObject self, bool includeParents = false)
{
// Validate arguments.
if (self == null)
{
return null;
}
return self.transform.FindCubismModel(includeParents);
}
}
}