/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; namespace UI.MiniGame { public partial class UI_NewMaterialShowView { public GComponent target; public GLoader m_icon; public Transition m_t0; public const string URL = "ui://wgkh30qjqbf44d"; public const string PACKAGE_NAME = "MiniGame"; public const string RES_NAME = "NewMaterialShowView"; private static UI_NewMaterialShowView _proxy; public static UI_NewMaterialShowView Create(GObject gObject = null) { var ui = new UI_NewMaterialShowView(); if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static UI_NewMaterialShowView Proxy(GObject gObject = null) { if(_proxy == null) { _proxy = new UI_NewMaterialShowView(); } var ui = _proxy; if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static void ProxyEnd() { if (_proxy != null) { _proxy.Dispose(); } } public static void ClearProxy() { ProxyEnd(); _proxy = null; } private void Init(GComponent comp) { m_icon = (GLoader)comp.GetChild("icon"); m_t0 = comp.GetTransition("t0"); } public void Dispose(bool disposeTarget = false) { m_icon = null; m_t0 = null; if(disposeTarget && target != null) { target.RemoveFromParent(); target.Dispose(); } target = null; } } }