namespace GFGGame { public class ConstScoreSystem { //总主属性计算系数 public const double MAIN_SCORE = 4; //服装部件评分系数 public const double PART_SCORE = 2.33; //点击卓越附加评分系数 public const double PERFECT_SCORE = 0.2; //点击优秀附加评分系数 public const double GREAT_SCORE = 0.13; //点击Miss附加评分系数 public const double MISS_SCORE = 0; //通用点击系数 public const double CLICK_SCORE = 2.22; //登峰造极附加评分系数 public const double ALL_CIRCLE_SCORE = 3; //每个标签的加成系数 public const double TAG_SCORE = 0.1; //标签最大加成数 public const double MAX_TAG_COUNT = 0.6; //大圈缩小圈时间 public const float BIG_CIRCLE_TIME = 1; //小圈收缩时间 public const float SMALL_CIRCLE_TIME = 1; //刷新下一个圈的等待时间 public const float REFRESH_CIRCLE_WITE_TIME = 0.3f; //完成一个圈的总时间 public const float COMPLETION_CIRCLE_TIME = BIG_CIRCLE_TIME + SMALL_CIRCLE_TIME + REFRESH_CIRCLE_WITE_TIME; //登峰造极长按时间 public const float LONG_PRESS_TIME = 2f; } }