using System; namespace GFGGame { public class BuyConfirmController : SingletonBase { private static BuyConfirmView _buyConfirmView; public static void Show(int itemId, int count, Action onSuccess = null, string message = "") { if (_buyConfirmView == null) { _buyConfirmView = new BuyConfirmView(); } _buyConfirmView.SetParams(itemId, count, onSuccess, message); _buyConfirmView.Show(); } public static void hide() { if (_buyConfirmView != null) { _buyConfirmView.Hide(); } } public static void Dispose() { _buyConfirmView = null; } } }