using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GFGGame { public class BonusController { public static void ShowBonusList(int[][] bonusInfos) { List bonusList = ItemUtil.CreateItemDataList(bonusInfos); // ViewManager.Show(ViewName.GET_BONUS_VIEW, bonusList); ViewManager.Show(bonusList); } } }