using System.Collections.Generic; using ET; using FairyGUI; using UI.Poem; using UnityEngine; namespace GFGGame { public class PoemPhotoShareView : BaseWindow { private UI_PoemPhotoShareUI _ui; private List _photoInfos; private PoemPhotoData _curPhotoData; private int _curIndex = 0; private int _sourceType = 0; public override void Dispose() { if (_ui != null) { _ui.Dispose(); _ui = null; } base.Dispose(); } protected override void OnInit() { base.OnInit(); packageName = UI_PoemPhotoShareUI.PACKAGE_NAME; _ui = UI_PoemPhotoShareUI.Create(); this.viewCom = _ui.target; isfullScreen = true; _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("xc_bjbj"); _ui.m_btnback.onClick.Add(OnBtnBackClick); _ui.m_btnSave.onClick.Add(OnBtnSaveClick); _ui.m_btnShare.onClick.Add(OnBtnShareClick); } protected override void AddEventListener() { base.AddEventListener(); } protected override void OnShown() { base.OnShown(); _curPhotoData = this.viewData as PoemPhotoData; _ui.m_loaBg.texture = _curPhotoData.Ntexture;// PoemPhotoDataManager.Instance.BytesToTexture2D(_curPhotoData.Bytes); _ui.m_loaBg.SetSize(_ui.m_loaBg.width, _ui.m_loaBg.texture.height * _ui.m_loaBg.width / _ui.m_loaBg.texture.width); } protected override void OnHide() { base.OnHide(); } protected override void RemoveEventListener() { base.RemoveEventListener(); } private void OnBtnBackClick() { ViewManager.GoBackFrom(typeof(PoemPhotoShareView).FullName); } private void OnBtnSaveClick() { byte[] bytes = _curPhotoData.Bytes; string fileName = "wsj" + TimeHelper.ServerNowSecs + ".jpg"; PhotographDataManager.Instance.SavePicturoToLocal(bytes, fileName); } private void OnBtnShareClick() { } } }