using System;
namespace UniFramework.Window
{
[AttributeUsage(AttributeTargets.Class)]
public class WindowAttribute : Attribute
{
///
/// 窗口层级
///
public int WindowLayer;
///
/// 全屏窗口标记
///
public bool FullScreen;
public WindowAttribute(int windowLayer, bool fullScreen)
{
WindowLayer = windowLayer;
FullScreen = fullScreen;
}
}
}