using FairyGUI; using ET; using UI.NewYearRedEnvelope; namespace GFGGame { public class NewYearRedEnvelopeView : BaseWindow { private UI_NewYearRedEnvelopeUI _ui; public override void Dispose() { if (_ui != null) { _ui.Dispose(); _ui = null; } base.Dispose(); } protected override void OnInit() { base.OnInit(); packageName = UI_NewYearRedEnvelopeUI.PACKAGE_NAME; _ui = UI_NewYearRedEnvelopeUI.Create(); this.viewCom = _ui.target; this.viewCom.Center(); this.modal = true; //viewAnimationType = EnumViewAnimationType.ZOOM_CENTER; } protected override void AddEventListener() { base.AddEventListener(); //EventAgent.AddEventListener(ConstMessage.MAIL_REFRESH, RefreshList); } protected override void RemoveEventListener() { base.RemoveEventListener(); //EventAgent.RemoveEventListener(ConstMessage.MAIL_REFRESH, RefreshList); } protected override void OnShown() { base.OnShown(); UpdateNormal(); } private void UpdateNormal() { } private async void OnClickBtnLook(EventContext context) { } protected override void OnHide() { base.OnHide(); } } }