using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using ILRuntime.CLR.TypeSystem; using ILRuntime.CLR.Method; using ILRuntime.Runtime.Enviorment; using ILRuntime.Runtime.Intepreter; using ILRuntime.Runtime.Stack; using ILRuntime.Reflection; using ILRuntime.CLR.Utils; namespace ILRuntime.Runtime.Generated { unsafe class GFGGame_SoundManager_Binding { public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(GFGGame.SoundManager); args = new Type[]{}; method = type.GetMethod("get_isOn", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_isOn_0); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_isOn", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_isOn_1); } static StackObject* get_isOn_0(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); GFGGame.SoundManager instance_of_this_method = (GFGGame.SoundManager)typeof(GFGGame.SoundManager).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.isOn; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_isOn_1(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); GFGGame.SoundManager instance_of_this_method = (GFGGame.SoundManager)typeof(GFGGame.SoundManager).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.isOn = value; return __ret; } } }