/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; namespace UI.League { public partial class UI_LeagueAnswerRewardUI { public GComponent target; public Controller m_c1; public GButton m_btnClose; public GList m_listRule; public GList m_list; public const string URL = "ui://tw70qm9dpvb458"; public const string PACKAGE_NAME = "League"; public const string RES_NAME = "LeagueAnswerRewardUI"; private static UI_LeagueAnswerRewardUI _proxy; public static UI_LeagueAnswerRewardUI Create(GObject gObject = null) { var ui = new UI_LeagueAnswerRewardUI(); if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static UI_LeagueAnswerRewardUI Proxy(GObject gObject = null) { if(_proxy == null) { _proxy = new UI_LeagueAnswerRewardUI(); } var ui = _proxy; if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static void ProxyEnd() { if (_proxy != null) { _proxy.Dispose(); } } public static void ClearProxy() { ProxyEnd(); _proxy = null; } private void Init(GComponent comp) { m_c1 = comp.GetController("c1"); m_btnClose = (GButton)comp.GetChild("btnClose"); m_listRule = (GList)comp.GetChild("listRule"); m_list = (GList)comp.GetChild("list"); } public void Dispose(bool disposeTarget = false) { m_c1 = null; m_btnClose = null; m_listRule = null; m_list = null; if(disposeTarget && target != null) { target.RemoveFromParent(); target.Dispose(); } target = null; } } }