/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; namespace UI.CommonGame { public partial class UI_ComHeadWithLv2 { public GComponent target; public UI_ComHead2 m_comHead2; public UI_ComHead m_comHead; public UI_ComHeadLv1 m_comLv; public const string URL = "ui://eg2y0ldpo9ghtlp"; public const string PACKAGE_NAME = "CommonGame"; public const string RES_NAME = "ComHeadWithLv2"; private static UI_ComHeadWithLv2 _proxy; public static UI_ComHeadWithLv2 Create(GObject gObject = null) { var ui = new UI_ComHeadWithLv2(); if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static UI_ComHeadWithLv2 Proxy(GObject gObject = null) { if(_proxy == null) { _proxy = new UI_ComHeadWithLv2(); } var ui = _proxy; if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static void ProxyEnd() { if (_proxy != null) { _proxy.Dispose(); } } public static void ClearProxy() { ProxyEnd(); _proxy = null; } private void Init(GComponent comp) { m_comHead2 = (UI_ComHead2)UI_ComHead2.Create(comp.GetChild("comHead2")); m_comHead = (UI_ComHead)UI_ComHead.Create(comp.GetChild("comHead")); m_comLv = (UI_ComHeadLv1)UI_ComHeadLv1.Create(comp.GetChild("comLv")); } public void Dispose(bool disposeTarget = false) { m_comHead2.Dispose(); m_comHead2 = null; m_comHead.Dispose(); m_comHead = null; m_comLv.Dispose(); m_comLv = null; if(disposeTarget && target != null) { target.RemoveFromParent(); target.Dispose(); } target = null; } } }