using System.Collections.Generic;
namespace GFGGame
{
    public class SuitFosterData
    {
        /// 
        /// 套装Id
        /// 
        public int suitId;
        /// 
        /// 当前已养护最高阶段
        /// 
        public int maintainStep;
        /// 
        /// 养护奖励已领取阶段列表
        /// 
        public List maintainBonusSteps;
        /// 
        /// 换新状态0:未焕新
        /// 
        public int makeNewState;
    }
}