using TapSDK.UI;
using TapTap.AntiAddiction.Model;
using UnityEngine.UI;
using System;
namespace TapTap.AntiAddiction.Internal
{
public class TaptapAntiAddictionHealthPaymentController : BasePanelController
{
public Text titleText;
public Text contentText;
public Text buttonText;
public Button okButton;
private Action _onOk;
///
/// bind ugui components for every panel
///
protected override void BindComponents()
{
titleText = transform.Find("Root/TitleText").GetComponent();
contentText = transform.Find("Root/ContentText").GetComponent();
okButton = transform.Find("Root/OKButton").GetComponent