using TapSDK.UI; using TapTap.AntiAddiction.Model; using UnityEngine.UI; using System; namespace TapTap.AntiAddiction.Internal { public class TaptapAntiAddictionHealthPaymentController : BasePanelController { public Text titleText; public Text contentText; public Text buttonText; public Button okButton; private Action _onOk; /// /// bind ugui components for every panel /// protected override void BindComponents() { titleText = transform.Find("Root/TitleText").GetComponent(); contentText = transform.Find("Root/ContentText").GetComponent(); okButton = transform.Find("Root/OKButton").GetComponent