using System; using UnityEngine.UI; using TapSDK.UI; namespace TapTap.AntiAddiction.Internal { public class TaptapAntiAddictionHealthReminderController : BasePanelController { public Text titleText; public Text contentText; public Button switchAccountButton; public Button okButton; private Action OnOk { get; set; } private Action OnSwitchAccount { get; set; } /// /// bind ugui components for every panel /// protected override void BindComponents() { titleText = transform.Find("Root/TitleText").GetComponent(); contentText = transform.Find("Root/ContentText").GetComponent(); switchAccountButton = transform.Find("Root/SwitchAccountButton").GetComponent