using System;
using UnityEngine.UI;
using TapSDK.UI;
namespace TapTap.AntiAddiction.Internal {
public class TaptapAntiAddictionHealthReminderController : BasePanelController
{
public Text titleText;
public Text contentText;
public Button switchAccountButton;
public Button okButton;
private Action OnOk { get; set; }
private Action OnSwitchAccount { get; set; }
///
/// bind ugui components for every panel
///
protected override void BindComponents()
{
titleText = transform.Find("Root/TitleText").GetComponent();
contentText = transform.Find("Root/ContentText").GetComponent();
switchAccountButton = transform.Find("Root/SwitchAccountButton").GetComponent