using System;
using UnityEngine.UI;
using TapSDK.UI;
using TapTap.AntiAddiction;
namespace TapTap.AntiAddiction.Internal {
public class TaptapAntiAddictionRetryAlertController : BasePanelController
{
public Text messageText;
public Text buttonText;
public Button retryButton;
private Action _onRetry;
///
/// bind ugui components for every panel
///
protected override void BindComponents()
{
messageText = transform.Find("Root/BackgroundImage/MessageText").GetComponent();
retryButton = transform.Find("Root/BackgroundImage/RetryButton").GetComponent