using System; using UnityEngine.UI; using TapSDK.UI; using TapTap.AntiAddiction; namespace TapTap.AntiAddiction.Internal { public class TaptapAntiAddictionRetryAlertController : BasePanelController { public Text messageText; public Text buttonText; public Button retryButton; private Action _onRetry; /// /// bind ugui components for every panel /// protected override void BindComponents() { messageText = transform.Find("Root/BackgroundImage/MessageText").GetComponent(); retryButton = transform.Find("Root/BackgroundImage/RetryButton").GetComponent