/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ namespace Live2D.Cubism.Framework.Motion { /// /// The constants of Motion priorities. /// public class CubismMotionPriority { public const int PriorityNone = 0; public const int PriorityIdle = 1; public const int PriorityNormal = 2; public const int PriorityForce = 3; } }