/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using System;
using UnityEngine;
namespace Live2D.Cubism.Framework.UserData
{
///
/// Body of user data.
///
[Serializable]
public struct CubismUserDataBody
{
///
/// Id.
///
[SerializeField]
public string Id;
///
/// Value.
///
[SerializeField]
public string Value;
}
}