/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ using System; using UnityEngine; namespace Live2D.Cubism.Framework.UserData { /// /// Body of user data. /// [Serializable] public struct CubismUserDataBody { /// /// Id. /// [SerializeField] public string Id; /// /// Value. /// [SerializeField] public string Value; } }