/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using UnityEngine;
namespace Live2D.Cubism.Rendering.Masking
{
///
/// Extensions for s.
///
internal static class IntExtensionMethods
{
///
/// Checks whether an integer is a power of two.
///
/// Value to check.
/// if power of two; otherwise.
public static bool IsPowerOfTwo(this int self)
{
return Mathf.ClosestPowerOfTwo(self) == self;
}
}
}