/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ using UnityEngine; namespace Live2D.Cubism.Rendering.Masking { /// /// Extensions for s. /// internal static class IntExtensionMethods { /// /// Checks whether an integer is a power of two. /// /// Value to check. /// if power of two; otherwise. public static bool IsPowerOfTwo(this int self) { return Mathf.ClosestPowerOfTwo(self) == self; } } }