using System.Collections.Generic; namespace GFGGame { public class FightRoleData { public int cardId; public List itemList = new List(); } public class FightRobotData { public List targetItemList = new List(); public int targetBaseScore; public int targetCardId; public int targetCardScore; public List skillLvs = new List(); public int showSuit;//机器人服装,仅展示用 } }