using ET; namespace GFGGame { public class IOSRechargeSProxy { public static async ETTask IosVerifyOrder(string OrderId, string TransactionId) { S2C_IosVerifyOrder response = (S2C_IosVerifyOrder)await MessageHelper.SendToServer(new C2S_IosVerifyOrder() { OrderId = OrderId, TransactionId = TransactionId, EnvironmentType = GameConfig.tsServer > 0?0:1 }); if(response != null) { if(response.Error == ErrorCode.ERR_Success) { IAPManager.Instance.OnServerSuccess(response.OrderId, response.TransactionId); } } } } }