/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; namespace UI.FieldGuide { public partial class UI_CardGuideUI { public GComponent target; public GLoader m_loaBg; public GButton m_btnBack; public GList m_listCard; public GList m_listRole; public UI_ProgressBar2 m_progress; public Transition m_In; public Transition m_Refresh; public const string URL = "ui://vqq9h9h4e3ot5t"; public const string PACKAGE_NAME = "FieldGuide"; public const string RES_NAME = "CardGuideUI"; private static UI_CardGuideUI _proxy; public static UI_CardGuideUI Create(GObject gObject = null) { var ui = new UI_CardGuideUI(); if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static UI_CardGuideUI Proxy(GObject gObject = null) { if(_proxy == null) { _proxy = new UI_CardGuideUI(); } var ui = _proxy; if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static void ProxyEnd() { if (_proxy != null) { _proxy.Dispose(); } } public static void ClearProxy() { ProxyEnd(); _proxy = null; } private void Init(GComponent comp) { m_loaBg = (GLoader)comp.GetChild("loaBg"); m_btnBack = (GButton)comp.GetChild("btnBack"); m_listCard = (GList)comp.GetChild("listCard"); m_listRole = (GList)comp.GetChild("listRole"); m_progress = (UI_ProgressBar2)UI_ProgressBar2.Create(comp.GetChild("progress")); m_In = comp.GetTransition("In"); m_Refresh = comp.GetTransition("Refresh"); } public void Dispose(bool disposeTarget = false) { m_loaBg = null; m_btnBack = null; m_listCard = null; m_listRole = null; m_progress.Dispose(); m_progress = null; m_In = null; m_Refresh = null; if(disposeTarget && target != null) { target.RemoveFromParent(); target.Dispose(); } target = null; } } }