using System.ComponentModel; namespace GFGGame { public enum LogNode { [Description("游戏启动")] OnStart = 1, [Description("开始检查版本")] StartCheckVersion = 2, [Description("开始更新资源")] StartDownload = 3, [Description("开始加载游戏脚本")] StartLoadGameDll = 4, [Description("显示注册界面")] ShowRegister = 5, [Description("显示选服界面")] ShowSelectServer = 6, [Description("显示创角界面")] ShowCreateRole = 7, [Description("开始进入游戏")] StartEnterGame = 8, [Description("进入游戏成功")] OnEnterGame = 9 } }