using ET; namespace GFGGame { public class LuckyBoxSProxy { //抽奖 public static async ETTask ReqGetBonus(int luckyBoxId, int times) { M2C_DrawLuckyBox response = null; response = (M2C_DrawLuckyBox)await MessageHelper.SendToServer(new C2M_DrawLuckyBox() { LuckyBoxId = luckyBoxId, Times = times }); if (response != null) { if (response.Error == ErrorCode.ERR_Success) { ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(ActivityDataManager.Instance.actLuckyBoxId); if (activityOpenCfg.paramsArr[0] == luckyBoxId) { ActivityDataManager.Instance.allPlayTimes += response.Times; } LuckyBoxDataManager.Instance.times = response.Times; LuckyBoxDataManager.Instance.luckyBoxId = response.LuckyBoxId; LuckyBoxDataManager.Instance.RewardList = ItemUtil.CreateItemDataList(response.bonusList); return true; } } return false; } //请求轮换抽奖活动信息 public static async ETTask ReqGetLuckyBoxRotatingInfo() { S2C_GetLuckyBoxRotatingInfo response = null; response = (S2C_GetLuckyBoxRotatingInfo)await MessageHelper.SendToServer(new C2S_GetLuckyBoxRotatingInfo() { }); if (response != null) { if (response.Error == ErrorCode.ERR_Success) { return response.RotatingId; } } return 0; } } }