/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; namespace UI.RoleInfo { public partial class UI_GMPanelUI { public GComponent target; public GLoader m_bg; public UI_ComBtn m_ComBtn; public GTextInput m_inputItem; public GButton m_btnAddItem; public GTextInput m_inputGM; public GButton m_btnGM; public GTextInput m_RoleNumType; public GTextInput m_Num; public GButton m_btnSetNum; public GTextInput m_AddRoleNumType; public GTextInput m_AddNum; public GButton m_btnAddNum; public const string URL = "ui://374k3dwvd4iw6q"; public const string PACKAGE_NAME = "RoleInfo"; public const string RES_NAME = "GMPanelUI"; private static UI_GMPanelUI _proxy; public static UI_GMPanelUI Create(GObject gObject = null) { var ui = new UI_GMPanelUI(); if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static UI_GMPanelUI Proxy(GObject gObject = null) { if(_proxy == null) { _proxy = new UI_GMPanelUI(); } var ui = _proxy; if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static void ProxyEnd() { if (_proxy != null) { _proxy.Dispose(); } } public static void ClearProxy() { ProxyEnd(); _proxy = null; } private void Init(GComponent comp) { m_bg = (GLoader)comp.GetChild("bg"); m_ComBtn = (UI_ComBtn)UI_ComBtn.Create(comp.GetChild("ComBtn")); m_inputItem = (GTextInput)comp.GetChild("inputItem"); m_btnAddItem = (GButton)comp.GetChild("btnAddItem"); m_inputGM = (GTextInput)comp.GetChild("inputGM"); m_btnGM = (GButton)comp.GetChild("btnGM"); m_RoleNumType = (GTextInput)comp.GetChild("RoleNumType"); m_Num = (GTextInput)comp.GetChild("Num"); m_btnSetNum = (GButton)comp.GetChild("btnSetNum"); m_AddRoleNumType = (GTextInput)comp.GetChild("AddRoleNumType"); m_AddNum = (GTextInput)comp.GetChild("AddNum"); m_btnAddNum = (GButton)comp.GetChild("btnAddNum"); } public void Dispose(bool disposeTarget = false) { m_bg = null; m_ComBtn.Dispose(); m_ComBtn = null; m_inputItem = null; m_btnAddItem = null; m_inputGM = null; m_btnGM = null; m_RoleNumType = null; m_Num = null; m_btnSetNum = null; m_AddRoleNumType = null; m_AddNum = null; m_btnAddNum = null; if(disposeTarget && target != null) { target.RemoveFromParent(); target.Dispose(); } target = null; } } }