/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; namespace UI.CommonGame { public partial class UI_ComGouMaiGetText { public GComponent target; public GLoader m_loaIcon; public GTextField m_txtGetGold; public const string URL = "ui://eg2y0ldpqqhz1r"; public const string PACKAGE_NAME = "CommonGame"; public const string RES_NAME = "ComGouMaiGetText"; private static UI_ComGouMaiGetText _proxy; public static UI_ComGouMaiGetText Create(GObject gObject = null) { var ui = new UI_ComGouMaiGetText(); if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static UI_ComGouMaiGetText Proxy(GObject gObject = null) { if(_proxy == null) { _proxy = new UI_ComGouMaiGetText(); } var ui = _proxy; if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static void ProxyEnd() { if (_proxy != null) { _proxy.Dispose(); } } public static void ClearProxy() { ProxyEnd(); _proxy = null; } private void Init(GComponent comp) { m_loaIcon = (GLoader)comp.GetChild("loaIcon"); m_txtGetGold = (GTextField)comp.GetChild("txtGetGold"); } public void Dispose(bool disposeTarget = false) { m_loaIcon = null; m_txtGetGold = null; if(disposeTarget && target != null) { target.RemoveFromParent(); target.Dispose(); } target = null; } } }