namespace GFGGame { public class NewYearRedEnvelopeDataManager : SingletonBase { public static int Status = -1; //红包领取状态,默认值设置为-1,方便初始隐藏按钮 public static int ItemId = 0; //红包奖励物品 public static long ItemNum = 0; //奖励数量(单倍) public void Clear() { Status = -1;//红包领取状态,默认值设置为-1,方便初始隐藏按钮 ItemId = 0; ItemNum = 0; } public bool CheckNewYearRedEnvelopeRed() { int actRedPacketId = ActivityDataManager.Instance.GetCurOpenActiveByType(ActivityType.NewYearRedPacket); if (actRedPacketId > 0 && NewYearRedEnvelopeDataManager.Status == RedPacketStatus.None) { return true; } return false; } } }