using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace YooAsset { public class YooAssetGFG { public static bool CheckDressUpResExist(string assetPath) { var p = YooAssets.GetPackage("DressUp"); p.PlayModeServices.ActiveManifest.AssetDic.TryGetValue(assetPath, out var r); return r != null; } } }