using UI.Login; using FairyGUI; using UnityEngine; using System.ComponentModel; using System; using System.Collections.Generic; namespace GFGGame { public class ZhaoHuiAccountView : BaseWindow { private UI_ZhaoHuiAccountUI _ui; public override void Dispose() { if (_ui != null) { _ui.Dispose(); _ui = null; } base.Dispose(); } protected override void OnInit() { base.OnInit(); packageName = UI_ZhaoHuiAccountUI.PACKAGE_NAME; _ui = UI_ZhaoHuiAccountUI.Create(); this.viewCom = _ui.target; this.viewCom.Center(); this.modal = true; } protected override void OnShown() { base.OnShown(); // } protected override void OnHide() { base.OnHide(); } protected override void AddEventListener() { base.AddEventListener(); } protected override void RemoveEventListener() { base.RemoveEventListener(); } } }