/**
 * Copyright(c) Live2D Inc. All rights reserved.
 *
 * Use of this source code is governed by the Live2D Open Software license
 * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
 */
namespace Live2D.Cubism.Rendering
{
    /// 
    ///  render sort modes.
    /// 
    public enum CubismSortingMode
    {
        /// 
        /// Painter's algorithm sorting that works well with other Unity elements. Offsets by depth.
        /// 
        BackToFrontZ,
        /// 
        /// Offset by depth from front to back.
        /// 
        FrontToBackZ,
        /// 
        /// Offsets by Unity's sorting order from back to front.
        /// 
        BackToFrontOrder,
        /// 
        /// Offsets by Unity's sorting order from front to back.
        /// 
        FrontToBackOrder
    }
}