using System.Collections.Generic;
namespace GFGGame
{
public class SuitFosterData
{
///
/// 套装Id
///
public int suitId;
///
/// 当前已养护最高阶段
///
public int maintainStep;
///
/// 养护奖励已领取阶段列表
///
public List maintainBonusSteps;
///
/// 换新状态0:未焕新
///
public int makeNewState;
}
}