using System.Collections.Generic; namespace GFGGame { public class SuitFosterData { /// /// 套装Id /// public int suitId; /// /// 当前已养护最高阶段 /// public int maintainStep; /// /// 养护奖励已领取阶段列表 /// public List maintainBonusSteps; /// /// 换新状态0:未焕新 /// public int makeNewState; } }