using System;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine;
namespace GFGGame
{
public class StringUtil
{
private static int[] secPosValue = { 1601, 1637, 1833, 2078, 2274, 2302, 2433, 2594, 2787, 3106, 3212, 3472, 3635, 3722, 3730, 3858, 4327, 4086, 4390, 4558, 4684, 4925, 5249, 9999 };
private static char[] firstLetter = { 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'j', 'k', 't', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'w', 'x', 'y', 'z' };
///
/// 设置指定文本的颜色
///
///
///
///
public static string GetColorText(string fmt, string color)
{
string str = string.Format("[color={0}]{1}[/color]", color, fmt);
return str;
}
public static char GetPinYin(string str)
{
if (Convert.ToChar(str[0]) >= 0 && Convert.ToChar(str[0]) < 256)
return str[0];
else
return GetFirstLetter(str[0].ToString());
}
//根据汉字拼音排序得到首字母
private static char GetFirstLetter(string str)
{
string posValue = StringToPos(str);
for (int i = 0; i < secPosValue.Length - 1; i++)
{
if (int.Parse(posValue) >= secPosValue[i] && int.Parse(posValue) < secPosValue[i + 1])
{
return firstLetter[i];
}
}
return 'z';
}
//获取一个字符的区位码
private static string StringToPos(string value)
{
string posValue = string.Empty;
byte[] bytes = System.Text.Encoding.GetEncoding("GB2312").GetBytes(value);
string lowCode = (bytes[0] - 160).ToString(); //取出低字节编码内容(两位16进制)
if (lowCode.Length == 1)
lowCode = "0" + lowCode;
string hightCode = (bytes[1] - 160).ToString();//取出高字节编码内容(两位16进制)
if (hightCode.Length == 1)
hightCode = "0" + hightCode;
posValue += (lowCode + hightCode);//加入到字符串中,
return posValue;
}
}
}