using ET; namespace GFGGame { public class DataChangeUtil : SingletonBase { public OtherRoleInfoData GetOtherRoleInfoData(OtherRoleInfoProto info) { OtherRoleInfoData roleInfoData = new OtherRoleInfoData(); roleInfoData.roleId = info.RoleId; roleInfoData.roleName = info.RoleName; roleInfoData.roleLv = info.RoleLvl; roleInfoData.offlineTimeSec = info.OfflineTimeSec; roleInfoData.headId = info.HeadItemId; roleInfoData.headBorderId = info.HeadBorderItemId; return roleInfoData; } } }