using System.Collections.Generic;
using FairyGUI;
namespace GFGGame
{
public class TravelData
{
///
/// 状态,0未游历,1游历中,2游历完成 值由 TravelGuideType 定义
///
public int Status = 0;
///
/// 游历开始时间(毫秒)
///
public long CreationTime;
///
/// 游历结束时间(毫秒)
///
public long EndTime;
///
/// 游历地点id
///
public int TravelLocationId;
///
/// 游历地点对应的最新游历次数
///
public int TravelCount;
///
/// 出游穿的q版套装id
///
public int TravelSuitId;
///
/// Q版人物位置下标
///
public int PositionIndex;
///
/// Q版套装人物资源下标
///
public int SuitResIndex;
///
/// 本次游历获得的物品
///
public List RewardItems;
}
}