using System.Collections.Generic; using FairyGUI; namespace GFGGame { public class TravelData { /// /// 状态,0未游历,1游历中,2游历完成 值由 TravelGuideType 定义 /// public int Status = 0; /// /// 游历开始时间(毫秒) /// public long CreationTime; /// /// 游历结束时间(毫秒) /// public long EndTime; /// /// 游历地点id /// public int TravelLocationId; /// /// 游历地点对应的最新游历次数 /// public int TravelCount; /// /// 出游穿的q版套装id /// public int TravelSuitId; /// /// Q版人物位置下标 /// public int PositionIndex; /// /// Q版套装人物资源下标 /// public int SuitResIndex; /// /// 本次游历获得的物品 /// public List RewardItems; } }