using System.Collections; using UnityEngine; namespace GFGGame { public class ConstFunctionId { /// /// 服装店 /// public const string FU_ZHUANG_DIAN = "FU_ZHUANG_DIAN"; /// /// 剧情关卡 /// public const string JU_QING_GUAN_QIA = "JU_QING_GUAN_QIA"; /// /// 服装合成 /// public const string FU_ZHUANG_HE_CHENG = "FU_ZHUANG_HE_CHENG"; /// /// 摘星 /// public const string ZHAI_XING = "ZHAI_XING"; /// /// 套装图鉴礼盒 /// public const string TAO_ZHUANG_TU_JIAN = "TAO_ZHUANG_TU_JIAN"; /// /// 套装合成礼盒 /// public const string TAO_ZHUANG_HE_CHENG = "TAO_ZHUANG_HE_CHENG"; /// /// 自动战斗 /// public const string FUNCTION_AUTOPLAY_FIGHT = "FUNCTION_AUTOPLAY_FIGHT"; } }