namespace GFGGame { public class ConstStorageId { public const int STORAGE_GUIDE = 10000;//引导起始Id,引导存储id:10000+引导编号id public const int FUNCTION_OPEN = 30000;//功能开启起始Id,功能开启存储id:30000+功能id public const int STORAGE_SKIP_GUIDE = 20000;//跳过引导,0不跳过,1跳过 public const int STORAGE_AUTO_PLAY = 20001;//自动战斗,0不自动战斗,1自动战斗 public const int STORAGE_FIGHT_AUTO_PLAY_SPEED = 20002;//战斗速度 public const int SKIP_CHECK_OPEN = 20003;//跳过检查功能开启0不跳过,1跳过 public const int STORAGE_CUSTOME_SUIT_INDEX = 20004;//自定义套装当前使用索引 public const int STORAGE_DIALOG_AUTO_PLAY_SPEED = 20005;//剧情对话速度 public const int LAST_LOGIN_TIME = 20006;//上次登录时间 public const int STUDIO_FILING_CHAPTERID = 20007;//当前选择的副本id public const int ARENA_QUICK_FIGHT = 20008;//竞技场快速挑战,0不快速挑战,1快速挑战 public const int CHANGE_NAME = 20009;//是否创建过名称,0没有,1已创建 } }