namespace GFGGame { public class ShopDataManager : SingletonBase { // public int SHOP_TYPE; public void BuyItem(int itemId, int itemCount, int shopType, ShopCfg shopCfg) { BuyItemConteoller.Show(itemId, itemCount, ConstBuyType.TYPE_SHOP, shopType, null, true, false, GameConst.MAX_COUNT_TO_BUY_ITEMS); } } }