using System; using System.Collections.Generic; using ET; using FairyGUI; using UI.MatchingCompetition; using UnityEngine; namespace GFGGame { class MatchingCompetitionRuleTipsView : BaseWindow { private UI_MatchingCompetitionRuleTips _ui; private int Season = 1; public override void Dispose() { if (_ui != null) { _ui.Dispose(); } _ui = null; base.Dispose(); } protected override void OnInit() { base.OnInit(); packageName = UI_MatchingCompetitionRuleTips.PACKAGE_NAME; _ui = UI_MatchingCompetitionRuleTips.Create(); this.viewCom = _ui.target; modal = true; this.viewCom.Center(); viewAnimationType = EnumViewAnimationType.ZOOM_CENTER; _ui.m_rewardList.itemRenderer = RewardItemRender; } protected override void AddEventListener() { base.AddEventListener(); } protected override void OnShown() { base.OnShown(); Season = MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason; _ui.m_rewardList.numItems = JudgingRoundRewardCfgArray.Instance.dataArray.Length; } protected override void OnHide() { base.OnHide(); } protected override void RemoveEventListener() { base.RemoveEventListener(); } private void RewardItemRender(int index, GObject obj) { UI_MatchingCompetitionRewardItem item = UI_MatchingCompetitionRewardItem.Proxy(obj); JudgingRoundRewardCfg judginRewardCfg = JudgingRoundRewardCfgArray.Instance.dataArray[index]; item.m_rankIndex.text = judginRewardCfg.desc; if (item.m_rewardList.data == null) { item.m_rewardList.itemRenderer = SpecialRewardRender; } item.m_rewardList.data = index; item.m_rewardList.numItems = judginRewardCfg.RewardArr.Length; UI_MatchingCompetitionRewardItem.ProxyEnd(); } private static void SpecialRewardRender(int index, GObject obj) { var itemInfo = (int[])obj.parent.data; var itemData = ItemUtil.createItemData(itemInfo); var itemView = new ItemView(obj as GComponent); obj.data ??= itemView; itemView.SetData(itemData); itemView.ChangeTxtCountStyle(); } } }